Saturday, February 2, 2013

MATCH MAKING
Credit: GAMES Magazine
October, 1998
Mildred K. Henderson

Can you match the words (#1-10) to their "definitions" (a-j)? Once you discover the key, it will be easy. But what's the key?

1. Babe
2. Eddy
3. Fief
4. Fuzzy
5. Grog
6. Hoop
7. Mall
8. Pipe
9. Pool
10. Solo

a. Amusing
b. Dickens baddie
c. Flickered out
d. Force divided by acceleration
e. Horse gait
f. Imitate
g. Star Trek helmsman
h. Strip
i. TV award
j. Unusual

[HINT]
[Notice that each clue word has a pair of matching letters.]

Answer:

Change the matching letters in each clue word to a new letter pair to match the clues to the definitions:

1.  Babe - Rare - Unusual
2.  Eddy -  Emmy - TV award 
3.  Fief  -  Died - Flickered out
4.  Fuzzy - Funny - Amusing
5.  Grog - Trot - Horse gait
6.  Hoop - Heep - Dickens baddie
7.  Mall  - Mass - Force/acceleration
8.  Pipe - Mime - Imitate
9.  Pool - Peel - Strip
10. Solo - Sulu - Star Trek helmsman 


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